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The wormwood mutiny pdf
The wormwood mutiny pdf









far too early: Drake and Thellan found themselves locked in a 'winner-take-all' card game of Snap, a pirate favorite where worn cards and gold coins are snapped across the table in fierce competition for a large pot! Thellan won, but several knaves at the table were visibly-displeased with the result and a brawl commenced! Drake stepped in to assist the lucky Thellan and just as it seemed they might be overwhelmed by the pirates, a massive half-orc 'intervened', turning the tide of the scuffle in the adventurers favor! At the same time, Marijani, tired of being pestered with slurred, liquor-laced unwanted advances from sea-scurvy, wandered off for some beachside fishing - but was she followed? Oh, but what a spectacle it's been! Song, dance, fisticuffs, games of chance, seduction, and enough Rum to sail a ship on! The fledgling adventurers found themselves caught-up in the conglomeration of scalawags just in from sea-duty who were aching for a little "revelry".

the wormwood mutiny pdf

Those flying the flags of Inner Sea nations are not welcome, but unaligned vessels are permitted to dock. Despite being the capital of the Shackles Pirates, merchant ships sometimes dock here to trade. Rumour has it that the plunder from decades of piracy is hidden in sea caves beneath the city. All manner of vices can be found in its twisting streets, and its busy markets thrive on the sale of stolen goods.

the wormwood mutiny pdf

The city is protected by walls, and the stronghold of Fort Hazard. The Belly of the Beast: Port Peril! So, this was the heart of the Shackles, stronghold of every imaginable outlaw sea-dog to call themselves a pirate! Situated on the mainland, rather than on one of the outlying islands, on the edge of the Terwa Uplands and overlooking Jeopardy Bay, Port Peril is the de facto capital of the Shackles.











The wormwood mutiny pdf